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400+ Photoreal Materials – VRscans Library is Here
Presently if you request a 30 days evaluation we will be happy to provide 30 materials from various types that are watermark free and you can use them for your projects withing the evaluation period.
It's specific mat. file ?
We can buy material without subscription ?
We are evaluating a possibility to be more open as it comes to acquiring multiple VRscans render nodes. The work station license will have no change in the price.
Are there any plans to offer "packs" or individual scanned materials for download as opposed to just the flat subscription?
I mean, with V-ray itself, we buy the software and if we don't keep paying to update, that's fine; we miss new features but everything we made with the old version still works. With this, the user needs to keep paying forever if they wish to continue even *using* anything they've made with the product.
(you can probably tell I'm against SaaS from a user perspective)
Further on, mathematical BRDF models like GGX only approximate real-world materials like fabrics, leather etc, but the actual materials often have quite different and unique responses to light that no amount of high-quality textures can represent.
The VRayScannedMtl plugin is needed to read and render the scanned material data. That data describes a BTF (bidirectional texture function) and is not in the form of regular textures.
Best regards,
Vlado
Heh, hearing you say wood can't really be accurately represented with textures makes me feel better about my inability to create realistic wood
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